The working group we're standing up, what we're asking of it, and the artefacts we build across the next twelve months. Captured in the planning session, and still editable.
Champions and the working group are the same people — the population is small, so one group does one job. If people don't know why they're there, they stop coming.
React to drafts and mock-ups while they can still change. Buy-in follows handling the thing, not hearing about it.
Have the informal conversations between meetings, where the real objections actually surface.
Not the polite version people give in meetings. This is the part that changes what we build.
Eleven seats. Click anyone to open their file — and edit it. Each is scored out of three on four questions.
Don't argue about the score — the conversation it starts is the useful bit.
Two things worth staring at before anyone gets invited: which teams are represented, and how many people will tell us something we don't want to hear.
A group of enthusiasts will tell you it's all going well right up until it isn't. Keep a couple of seats for people who'll say what they really think — billing and commercial especially.
Fourteen artefacts, each in the stage the group placed it. Switch to hierarchy to restack them into the order they have to be built. Hover anything to isolate its lineage.
Each line leaves the edge of what has to exist first and arrows into what needs it.
Two calls made in the room. Anything needing a real discussion went into the next session rather than being settled on the spot.
Worth doing. Nick and Brie to test whether it can dovetail with other Tasmania work, and get us in front of crews.
Not now. It belongs in stage two once the change story and the scenario walk-throughs have given us something to mock up against.
Watch for. A group that only reviews progress turns into a status meeting. The value is in sorting out blockers, so it needs enough authority to actually settle something — and only one sceptic in the room means we will have to go looking for the objections rather than waiting for them.
Eleven actions, grouped by who owns them. Five of the eleven sit with Brie — worth knowing before we add anything else to the list.
Every edit you make in this deck — names, roles, scores, the purpose sentence — is saved on this device. Reopen it any time to pick up where we left off.
Co-design Planning · Working Group